Last Stand Score System: Difference between revisions

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*Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
*Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
*No points get deducted from your score for friendly fire
*No points get deducted from your score for friendly fire
*Powerups don't give out any points
*Powerups don't give any points


Damage is calculated based on how many players are with you on the team
Damage is calculated based on how many players are with you on the team

Revision as of 13:39, 2 October 2023

This is the official guide for the Last Stand Score System.

  • Each kill grants you +100 points for each enemy type
  • For every damage point you deal, you get +1 point
  • -1000 points get deducted from you score each time you get bitten.
  • A combo multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Missing a headshot breaks this combo. Precision wins!
  • Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
  • No points get deducted from your score for friendly fire
  • Powerups don't give any points

Damage is calculated based on how many players are with you on the team

  • 1 player = 1.3x damage      |    (you get 1.3 points for every damage dealt)
  • 2 players = 0.8x damage    |    (you get 0.8 points for every damage dealt)
  • 3 players = 0.5x damage    |    (you get 0.5 points for every damage dealt)
  • 4 players = 0.3x damage    |    (you get 0.3 points for every damage dealt)