No edit summary Tag: Reverted |
No edit summary Tag: Reverted |
||
Line 3: | Line 3: | ||
*Each kill grants you +100 points for each enemy type | *Each kill grants you +100 points for each enemy type | ||
*For every damage point you deal, you get +1 point | *For every damage point you deal, you get +1 point | ||
*-1000 points get deducted from you score each time you get bitten. | |||
*A multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Precision wins! | |||
*Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score. | |||
*No points get deducted from your score for friendly fire | |||
*Damage is calculated based on how many players are with you on the team | *Damage is calculated based on how many players are with you on the team | ||
*1 player = 1.3x damage | (you get 1.3 points for every damage dealt) | *1 player = 1.3x damage | (you get 1.3 points for every damage dealt) | ||
Line 8: | Line 13: | ||
*3 players = 0.5x damage | (you get 0.5 points for every damage dealt) | *3 players = 0.5x damage | (you get 0.5 points for every damage dealt) | ||
*4 players = 0.3x damage | (you get 0.3 points for every damage dealt) | *4 players = 0.3x damage | (you get 0.3 points for every damage dealt) | ||
Revision as of 13:37, 2 October 2023
This is the official guide for the Last Stand Score System.
- Each kill grants you +100 points for each enemy type
- For every damage point you deal, you get +1 point
- -1000 points get deducted from you score each time you get bitten.
- A multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Precision wins!
- Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
- No points get deducted from your score for friendly fire
- Damage is calculated based on how many players are with you on the team
- 1 player = 1.3x damage | (you get 1.3 points for every damage dealt)
- 2 players = 0.8x damage | (you get 0.8 points for every damage dealt)
- 3 players = 0.5x damage | (you get 0.5 points for every damage dealt)
- 4 players = 0.3x damage | (you get 0.3 points for every damage dealt)