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*Each kill grants you +100 points for each enemy type | *Each kill grants you +100 points for each enemy type | ||
*For every damage point you deal, you get +1 point | *For every damage point you deal, you get +1 point | ||
*Damage is calculated based on how many players are with you on the team | |||
*1 player = 1.3x damage | (you get 1.3 points for every damage dealt) | |||
*2 players = 0.8x damage | (you get 0.8 points for every damage dealt) | |||
*3 players = 0.5x damage | (you get 0.5 points for every damage dealt) | |||
*4 players = 0.3x damage | (you get 0.3 points for every damage dealt) | |||
*-1000 points get deducted from you score each time you get bitten. | *-1000 points get deducted from you score each time you get bitten. | ||
*A multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Precision wins! | *A multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Precision wins! | ||
*Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score. | *Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score. | ||
*No points get deducted from your score for friendly fire | *No points get deducted from your score for friendly fire | ||
Revision as of 13:37, 2 October 2023
This is the official guide for the Last Stand Score System.
- Each kill grants you +100 points for each enemy type
- For every damage point you deal, you get +1 point
- Damage is calculated based on how many players are with you on the team
- 1 player = 1.3x damage | (you get 1.3 points for every damage dealt)
- 2 players = 0.8x damage | (you get 0.8 points for every damage dealt)
- 3 players = 0.5x damage | (you get 0.5 points for every damage dealt)
- 4 players = 0.3x damage | (you get 0.3 points for every damage dealt)
- -1000 points get deducted from you score each time you get bitten.
- A multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Precision wins!
- Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
- No points get deducted from your score for friendly fire