Last Stand Score System: Difference between revisions

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This is the official guide for the Last Stand Score System.
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  [[Image:backtotournament.png|link=Last Stand Tournament]]
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*Each kill grants you 100 points
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*For every damage point you deal, you get 1 point
  [[Image:score banner.jpg|link=]]
*1000 points get deducted from you score each time you get bitten.
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*A multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Precision wins!
*Throughout the map you can find hidden cases, shoot them for additional 1000 points to your score.


Damage is calculated based on how many players are with you on the team
<h1>This is the official guide for the Last Stand Score System.</h1>
*1 player - 1.3x damage | (you get 1.3 points for every damage dealt)
 
*2 players - 0.8x damage | (you get 0.8 points for every damage dealt)
<h3>How to get (or lose) points</h3>
*3 players - 0.5x damage | (you get 0.5 points for every damage dealt)
*Each kill grants you +100 points for each enemy type.
*4 players - 0.3x damage | (you get 0.3 points for every damage dealt)
*For every damage point you deal, you get +1 point.
*-1000 points get deducted from you score each time you get hit from all types of enemies.
*A combo multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Missing a headshot breaks this combo. Precision wins!
*Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
*No points get deducted from your score for friendly fire.
*Powerups don't give any points.
 
<h3>Damage is calculated based on how many players are with you on the team</h3>
*1 player = 1.3x damage &nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp; (you get 1.3 points for every damage dealt)
*2 players = 0.8x damage &nbsp;&nbsp;&nbsp;| &nbsp;&nbsp; (you get 0.8 points for every damage dealt)
*3 players = 0.5x damage &nbsp;&nbsp;&nbsp;| &nbsp;&nbsp; (you get 0.5 points for every damage dealt)
*4 players = 0.3x damage &nbsp;&nbsp;&nbsp;| &nbsp;&nbsp; (you get 0.3 points for every damage dealt)

Latest revision as of 11:13, 10 October 2023

 


 

This is the official guide for the Last Stand Score System.

How to get (or lose) points

  • Each kill grants you +100 points for each enemy type.
  • For every damage point you deal, you get +1 point.
  • -1000 points get deducted from you score each time you get hit from all types of enemies.
  • A combo multiplier of 100% is applied for every headshot, which can be stacked for the maximum of 500% for every kill and damage you deal. Missing a headshot breaks this combo. Precision wins!
  • Throughout the map you can find hidden cases, shoot them for additional +1000 points to your score.
  • No points get deducted from your score for friendly fire.
  • Powerups don't give any points.

Damage is calculated based on how many players are with you on the team

  • 1 player = 1.3x damage      |    (you get 1.3 points for every damage dealt)
  • 2 players = 0.8x damage    |    (you get 0.8 points for every damage dealt)
  • 3 players = 0.5x damage    |    (you get 0.5 points for every damage dealt)
  • 4 players = 0.3x damage    |    (you get 0.3 points for every damage dealt)